In Cadillacs and Dinosaurs the player has access to several special attacks. They are done in the same way for all the characters, but have varying degrees of effectiveness per character. By pressing attack and jump together, the player performs a 360 attack with momentary invulnerability that knocks down nearby enemies. By pressing forward, forward then attack, the player performs a dashing attack that can easily take down crowds of enemies. Mustapha's dashing attack is particularly effective, as it has long reach and priority. By pressing down, up then attack, the player will perform a rising attack that hits multiple times, but can leave the player vulnerable.
Dinosaurs can be neutral or enemies in the game. When neutral they are in green color; when enraged or attacking they turn into red color; when "defeated" they return to green color and stop attacking, thus moving off screen. Having no allegiances, dinosaurs will attack anyone in their vicinity, player or enemy.
* Rock Hopper (commonly R. Hopper) - a kind of velociraptor. He is usually friendly until being attacked, and his claws and teeth are viciously powerful.
* Mack - a triceratops whose only attack is a painful charging headbutt. It's best to beat him when he stops charging.
* Zeke - a pteranodon which only uses airborne attacks fitting to his winged nature. He can be somewhat hard to hit. But, an easy way to spot it is by standing on his shadow, right below him, and strike right as it goes close to the ground.
* Shivat - a Tyrannosaurus-Rex, this 12-feet behemoth is commonly found sleeping but will wake up in a rampage if disturbed by fat guys hitting him. Shivat has tremendously powerful biting attacks and causes minor ground shakes when walking. It is by far the hardest dinosaur to be calmed down, so players are advised not to let a Shivat being awakened.
Selasa, 30 November 2010
Cadillacs and Dinosaurs
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