Senin, 01 November 2010

Membandingkan Kualitas Grafis DirectX


DirectX 6

DirectX 6-class graphics cards include the Nvidia TNT2 and Matrox G400.

DirectX 7

DirectX 7-class graphics cards include the Nvidia GeForce 256, 2, 2MX and 4MX cards and the ATI Radeon 7xxx series.

  • Blob shadows
  • Displacement map texture blending

DirectX 8.0

DirectX 8-class graphics cards include the Nvidia GeForce4 Ti and most of the GeForce FX 5x00 series (while technically DirectX 9 cards, the latter suffer from major performance problems with the DX9 rendering path).

  • Refractions with the use of a du/dv map
  • Dynamic shadows
  • Directional lighting on world brushes using normal maps
  • Cube-mapped specular effects
  • Cube-mapped water
  • Low-quality reflective water (used sparingly)

DirectX 8.1

DirectX 8.1-class graphics cards include the Nvidia GeForce FX 5800 and 5900 and the ATI RADEON 8500/9100 and 9000/9200 cards.

  • Soft edge dynamic shadows

DirectX 9

DirectX 9-class graphics cards include the Nvidia GeForce 6600 and 6800 series and the ATI RADEON 9500/9600, 9700/9800, X300/X600 and X800 cards.

  • Refractions with the use of a bump-map
  • High-quality reflective water (used frequently)
  • Softer edge dynamic shadows
  • Normal-mapped lighting on models
  • Improved-quality specular effects
  • High dynamic range rendering

DX9 Shader Model 3

Referred to as "DirectX 9.0+" and "dxlevel 95".

  • Phong shading
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Sample screenshots

Canals

These screenshots demonstrate displacement map texture blending, directional lightmaps and cubemapped then reflective water.

DirectX 6.0

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DirectX 7.0

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DirectX 8.0

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DirectX 8.1

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DirectX 9.0

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Dropship

These screenshots show shadow quality at different rendering levels, ranging from none to soft, dynamic shadows.

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